Press kit
ReRoute Racing is a racing game for iPhone that turns real roads into tracks: famous racetracks, city circuits past their landmarks, mountain hill climbs, and the streets outside your door.
Fact sheet
| Developer | Bradley Wynhof (independent) |
| Platform | iPhone, iOS 18 or later |
| Release | Coming soon |
| Price | Free, with a one-time "Full Garage" purchase ($4.99). No ads. |
| Controls | Touch (several layouts) and game controllers |
| Website | appyhourstudios.com/reroute |
| Contact | reroute.support@appyhourstudios.com |
About the game
Most racing games ship a handful of tracks. ReRoute Racing uses the whole map. It builds tracks from OpenStreetMap, with the road's real elevation, the buildings beside it and the landmarks along it. Players can race twenty-one built-in circuits, or draw a course on any streets they like and race it in seconds.
The game is about one more try: bronze to platinum trophies set by an expert run on every track, your own best run as a ghost car, and a new Daily Track every day. Four cars and their upgrades are earned by racing, never bought.
Features
- Twenty-one Famous Circuits: eight real racetracks with their grandstands, gravel traps and named corners; three hill climbs above the treeline; ten city circuits past their landmarks.
- Draw a Course and Random Circuit: tracks from any streets, from place to place or in laps.
- Trophies, ghost cars and a Daily Track.
- A Garage of four cars, earned upgrades, and looks unlocked by level.
- Synthesized engine sounds, and a car radio that plays your Apple Music playlists.
- Game controller support, offline play and iCloud saves.
- No ads, no coins, nothing that buys speed.
Images
Screenshots and the trailer are coming with the launch.
Credits
Map data © OpenStreetMap contributors. Land use © OpenMapTiles, served by OpenFreeMap. Elevation from Terrain Tiles on AWS (Mapzen; USGS 3DEP, SRTM, GMTED2010, ETOPO1).